- Basic Literacy: Language proficiency (in English) and numeracy at levels necessary to function on the job and in society to achieve one's goals and to develop one's knowledge and potential in this Digital Age.
- Scientific Literacy: Knowledge and understanding of the scientific concepts and processes required for personal decision making, participation in civic and cultural affairs, and economic productivity.
- Economic Literacy: The ability to identify economic problems, alternatives, costs, and benefits; analyze the incentives at work in economic situations; examine the consequences of changes in economic conditions and public policies; collect and organize economic evidence; and weigh costs against benefits.
- Technological Literacy: Knowledge about what technology is, how it works, what purposes it can serve, and how it can be used efficiently and effectively to achieve specific goals.
- Visual Literacy: The ability to interpret, use, appreciate, and create images and video using both conventional and 21st century media in ways that advance thinking, decision making, communication, and learning.
- Information Literacy: The ability to evaluate information across a range of media; recognize when information is needed; locate, synthesize, and use information effectively; and accomplish these functions using technology, communication networks, and electronic resources.
- Multicultural Literacy: The ability to understand and appreciate the similarities and differences in the customs, values, and beliefs of one's own culture and the cultures of others.
- Global Awareness: The recognition and understanding of interrelationships among international organizations, nation-states, public and private economic entities, sociocultural groups, and individuals across the globe.
Musings, reflections and comments on educational technology, online learning, faculty development issues, and anything else that comes to mind.
Thursday, March 27, 2008
Why Technology Integration?
Tuesday, March 11, 2008
Learning Organizations, Faculty Development, Technology
I am finding that the Lit Review course is helping me focus my research more, however. The matrix is especially helpful as I create my annotated bibliographies based on the new KAM guidelines.
One thing I've found is that the plethora of terms used to describe "online learning" and "faculty development" make it difficult to make sure that I've covered all the bases. In addition, I have been focusing on faculty development and higher education. However, I'm not finding information on the relationship between faculty development initiatives and knowledge management or organizational change. I'm not sure if there has not been any discussion or if I'm not asking the right questions/putting in the right keywords. Peter Senge's book Schools That Learn is primarily directed at lower education (elementary-secondary). I can't believe that no one in higher ed has read his books. Kezar (2005) maintains that although "the learning organization has been one of the most written about topics in organizational studies. higher education institutions have been less likely to apply these concepts to their organizational functioning" (p. 1).
Higher education (especially 4-year research institutions) is such a bastion of tradition! The whole concept of being a good instructor is a relatively new idea. All too often faculty see faculty development initiatives as intrusive and meddling. They pride themselves on what they know. And they find it hard to give up "power." Admitting that they don't know something (such as how to use technology in their teaching practices) is difficult. So not only is technology integration a new innovation, but faculty development to improve teaching and learning is a new innovation. All too often technology initiatives are introduced without getting all stakeholder buy-in and without adequately establishing policies and procedures--one of which is to provide ongoing support of faculty to learn how to use the technology AND how to integrate the technology in their teaching practices (they are not the same thing.)
Thursday, February 28, 2008
Google Sites Takes Aim at SharePoint
Now Google is set to continue its assault on Microsoft with the roll out of Google Sites yesterday (only a fews days before Microsoft hosts a SharePoint conference in Seattle). The site publishing framework lets office workers create "intranets" -- centralized archives of company information that can only be viewed within an organization rather than on the public Web, which is helpful for team collaborations. In addition, individual team members can also create profile pages of their activities, interests and schedules. In school settings, Google Sites can function as virtual classrooms for posting homework assignments, class notes or other student resources. Students can work together on a Site to add file attachments, information from other Google apps (such as Google Docs, Google Calendar, YouTube and Picasa), and free-form content. Creating a site together is as easy as editing a document. In addition, users can actually edit a document together in real time. The administrator/teacher always control who has access, whether it's just him/herself, team/class, or the whole organization. Individual students or teachers can get started by simply inputting their school e-mail address.
Like other elements of Google Apps, Google Sites will be free and requires no installation, maintenance or upgrades (for education and nonprofits). All information is stored on Google's secure servers and can be accessed on any computer connected to the Internet.
One advantage of Google Sites--as far as collaboration is concerned--is that it allows groups of users to easily create and edit Web documents that include text, images, videos, spreadsheets and other types of documents. From my experience with SharePoint, including multimedia such as videos on SharePoint blog and wiki pages is not an easy task.
Although many feel that Google doesn't have a chance against megamonster Microsoft, I think that the more alternatives we have the better. Google Sites takes wiki collaboration one step forward.
Tuesday, February 19, 2008
Why use a blog in teaching
People are writing and using blogs for many reasons. Here are some links I found on Mark Wagner's blog: 10 reasons why blogging is good for you. Blogging for business: Top 10 Reasons for Blogging Why do we blog? Weblogs can be your backup brain! Blogger Moms talk about their reasons to start blogging. Why blog? Why blog?
There are also several sites dedicated to explaining why using blogging in education is a good idea. I especially recommend Weblogg-ed (I have
Will Richardson's book and attended a conference presentation on blogging by him--he is one of the gurus on blogging, wikis, and podcasting). For those wanting a pretty exhaustive list of ways to use blogs in their classroom and/or teaching practices, I would suggest Anne Davis's list: Ways to Use Weblogs in Education
Blogs in Education - This page is designed to provide you some resources if you want to get started using blogs for yourself or with your students. There are articles about blogging as well as sample educational blogs. Matrix of some uses of blogs in education - This brief discussion includes a link to a graphic matrix.
Monday, February 11, 2008
Types of Interaction in Online Learning
In his editorial entitled “Three Types of Interaction,” Michael G. Moore suggests that distance educators need to agree on the distinctions between three types of interaction, which he labeled 1) learner-content interaction, 2) learner-instructor interaction, and 3) learner-learner interaction. He also notes, “The main weakness of many distance education programs is their commitment to only one type of medium. When there is only one medium it is probable that only one kind of interaction is permitted or done well.”
The most common form of interaction in many classrooms—whether online or face-to-face—is learner-instructor. The instructor presents information (or causes them to be made); organizes the students’ application of information and ideas—either through practice of skills or manipulation of information and ideas; organize assessment procedures to determine students’ progress and to inform changes in teaching strategies. For the most part, the instructor is the students’ primary audience. In addition, the instructor may also provide counsel, support and encouragement—though the amount may vary according to the learners’ abilities and teacher’s personality and philosophy.
This is the primary aim of education—where the learner intellectually interacts with the content, resulting in changes in the learner’s understanding, perspective, or cognitive structure of his/her brain. Texts were initially designed to impart knowledge—not to entertain—generally a one-way form of communication. However, with today’s technology, learners are able to interact not only with written text, but also with content broadcast on radio and television, with electronic recordings on CDs, video/DVD, and computer software. Moore notes “The frequency and intensity of the teacher's influence on learners when there is learner-teacher interaction is much greater than when there is only learner-content interaction.” Blogs and wikis, however, provide learners with new avenues to create their own content and publish to a wider audience—beyond just the instructor.
Moore suggests that the third form of interaction will challenge our thinking and teaching practices—especially related to online learning. Inter-learner interactions—between one learner and other learners, alone or in a group, with our without a synchronous instructor presence—has been deemed extremely valuable, if not essential, to the learning process in our modern globalized society. Online tools provide an alternative for large classes to interact in smaller groups and to extend the conversations beyond the classroom. In totally online courses, learner-learner interactions become even more important means for building community and avoiding learner isolation. Learner-learner interactions such as discussion boards and group work allow learners the chance to reflect on their learning and to share those ideas with their fellow learners. Through groupwork, learners have the opportunity to create thoughts, share those thoughts with others, and hear others’ reactions. The resulting group analysis, debate, and shared perspectives help them develop conceptual learning and higher order thinking skills. Furthermore, groups provide support and mutual feedback that promote self-understanding and generate an experiential foundation for learning (MacDonald, 2002).
Learner-Interface Interactions
New information technology and media have added new dimensions and possibilities to the conduct of teaching and learning, creating the potential for more interactive, interpersonal, group environments. Therefore, Hillman, Willis, and Gunawardena (1994) propose a fourth type of interaction, learner-interface. They argue that the types of interaction identified by Moore (1996) do not consider the “the interaction that occurs when a learner must use these intervening technologies to communicate with the content, negotiate meaning, and validate knowledge with the instructor and other learners” (Hillman et al., p. 30-31). Therefore, the learner must be skilled in using the delivery system or he/she may not be able to participate in any of the other types of interactions.
More Interactions
In more recent research, Northrup and Rasmussen (2000, cited in Sharp & Huett, 2005) advocate the addition of learner-feedback interaction, which involves closing the communications loop--providing the learner confirmation of receipt and accuracy of what was sent. Sutton (2001, cited in Sharp & Huett, 2005) proposes another type of interaction—vicarious interaction, which is based on the “principle that enhanced achievement and satisfaction may occur even when all students do not interact directly” (p. 224). In other words, learners can learn vicariously by observing the interaction of other students such as “when a student actively observes and processes both sides of a direct interaction between two other students or between another student and the instructor” (Sutton, p. 227).
Not only is it important to define and distinguish the types of interaction that occur in distance learning, but it is also equally important to carefully design interactions into the learning environment so that all relevant types of interaction are represented. Northrup (2001, cited in Sharp & Huett, 2005) suggests a framework of “interaction attributes” that can be employed—interaction with content, collaboration, conversation, intrapersonal interaction and performance support. Collaborative interactions are an essential element of any pedagogy which assumes that learning is a social endeavor and that understanding comes through modeling, reflection, participation in, and reaction to the behaviors and thoughts of others. Distance education, more than ever, allows learners the opportunity to interact not only with the content and the instructor but also to gain new insights through their interactions with their fellow classmates. As MacDonald notes, “While current research may not be able to ascertain which type of interaction is most valuable or necessary to students in distance education, it seems plausible that, given all the documented benefits of learning communities, the quality of distance education should improve with renewed focus on incorporating learner-learner interaction.”
Friday, February 8, 2008
How NOT To Use PowerPoint
Life After Death by PowerPoint
Add to My Profile | More Videos
Using Blogs to Expand the Curriculum--2 ideas
Assignment:
As students are engaged in a major research assignment, ask them to journal daily about their experience, listing what information they have found, how they found it, and how they evaluated the information to assure its appropriateness to the assignment. Read and comment on the blog entries, giving support, tips, corrections, and other aide.
Assignment:
After reading a story, novel, or play, ask students to pretend to be one of the characters, and describe one sentence that might have been spoken to another character and at what time that might have overcome the roadblocks of the problem more quickly and with less cost. Ask classmates to read the blog entries and comment what the second character would logically have said in return.
Wednesday, February 6, 2008
Seven Principles of Effective Teaching and Online Learning
Eugenia Conway, Assistant Director of The Teaching Academy at New Mexico State University notes that “Many instructors of traditional courses who rightly believe that learning is a social process consider ‘same-time same-place’ interaction central to a successful educational experience’” (American Federation of Teachers quoted in Conway, 2003). They dispute whether students can get an equivalent education online. Therefore, one way to ensure that quality remains in online learning is to review Chickering & Gamson’s principles, which were based on 50 years of research and have been considered the standard for best practices for over 25 years. Her paper relates the Seven Principles to online learning: Teaching Strategies for Distance Education: Implementing the Seven Principles for Good Practice in Online Education. Not only does the paper provide specific ways that technology can enhance teaching and learning, but it also contains a discussion about “opposing paradigms”—teacher-centered (traditional, positivism) vs. student-centered (constructivism) classrooms and provides specifics for developing rubrics and electronic portfolios.
I also came across the following resource which provides a, "A Framework for the Pedagogical Evaluation of eLearning Environments". The paper uses Chickering & Gamson's (1987) 'Seven Principles of Effective Teaching' as the framework for examining the potential of Virtual Learning Environments to enhance learning. It also includes a questionnaire based on the viable system and conversational models articulated by Britain and Liber (2004). The document is made available from Eduforge, "an open access collaborative learning and exploratory environment designed for the sharing of ideas, research outcomes, open source educational software, and tools within a community of educators, researchers and developers."
Tuesday, February 5, 2008
Instructional Designer as Consultant
Toward the end of the discussion, one student asked how the panel members would handle a client who came in with an idea that they thought would absolutely not work or the client that came in with a "it's my way" attitude. After much discussion, the final verdict was that they worked as consultants only. Ultimately, the client has the right to make his/her own decision. Their job is to listen to the client and provide options. That means they often prepare several packages/choices for the client to choose from. One participant indicated that his company recognizes that there is the client's idea, the company's idea, and the idea that blends the two (hopefully, the one the client chooses).
The discussion had relevance to how I need to work with the faculty at Queens. My role is that of consultant--which entails building trust on both ends. The word consultant comes from the Latin word meaning "to discuss;" a consultant today is a professional who provides advice in a particular area of expertise. Like the ad people, it is my job to be familiar with the possible options that faculty have in converting their courses online and to help them develop their ideas. I need to present these options, but be aware that ultimately it is the instructor's decision on which options to incorporate and when.
During the instructional design phase, I work with each faculty member to review the course's learning objectives and consider the following questions:
- How should content be organized?
- How should ideas be presented to the learners?
- What delivery format(s) should be used?
- What types of activities and exercises will best help learners?
- How should the course measure learners' accomplishments?
Tuesday, December 11, 2007
Feed the Hungry While Practicing Your Vocabulary
It's possible at FreeRice.com, a website that's been around for just over two months now.
Here's a description of how to play from the website:
- Click on the answer that best defines the word.
- If you get it right, you get a harder word. If wrong, you get an easier word.
- For each word you get right, we donate 10 grains of rice to the United Nations World Food Program.
- WARNING: This game may make you smarter. It may improve your speaking, writing, thinking, grades, job performance...
There are 50 difficulty levels in all, although the website admits it's difficult to get above a 48. I played and was surprised to get up to level 42 and donated 300 grains of rice in just a few minutes of play. The rice is paid for by advertisers whose logos appear at the bottom of the game screen. The site was launched on October 7 and only 830 grains of rice were donated. On December 10 this number had grown to 7,786,631,170 grains of rice. I wonder what that translates to in pounds??? What a great way for students to build their vocabulary and feed the world at the same time! Who knows—maybe you can even have a class discussion about world hunger?
Sunday, December 2, 2007
How to Block Facebook's Beacon Reporting
For some users of Facebook, this sort of information sharing causes privacy concerns. To make matters worse, there's no way to block Beacon in Internet Explorer (see Tips).[7] Fortunately, an easy-to-install add-on for the Firefox browser can block Beacon from collecting any data about you. Follow these simple steps to ensure your private information remains private.
- Install the Firefox browser if you do not already have it.
- Install the BlockSite extension from the Mozilla website. You can also use the popular Adblock plus extensions.
- Scroll down the page and click on the green Install Now button. Firefox may try to block the installation; if so you will see a yellow bar appear at top of your browser window with text "Firefox prevented this site (addons.mozilla.org) from asking you to install software on your computer." If you see this message, click on the Edit Options... button on the right side of the yellow bar and a small pop-out window will appear.
- Click on the "Allow" button on the pop-out window to add this site to the list of sites you permit to install addons.
- Close the pop out window by clicking on the red circle in the upper left corner.
- Click on the green Install Now button on the Mozilla Add-ons web page a second time. Another small window will appear.
- Click on the blue button in the new window to install the BlockSite extension.
- Restart Firefox once this extension has been installed to complete the process and enable BlockSite.
- Click on the Firefox "Tools" menu and select Add-ons (the tools menu is located at the top of your screen next to the Bookmarks menu).
- Click on Extensions, then on Blocksite, and then on "Options" (for Windows) or Preferences (for Mac).
- Click on the Add button in the Options/Preferences window.
- Type this URL in the small box that pops up "http*://*facebook.com/beacon/*" and then click on the OK button.

- Check Options/Preferences window to make sure that the beacon URL shows in the Locations window.
- Click OK at the bottom of the window to complete the block.
Tips
- Be sure to enter the asterisks as shown after http, before the word "facebook" in the URL and after the /. These are wildcards that tell the extension to include different iterations of http://facebook.com/beacon/ like https://, etc.
- Even if you do not opt to share this information on your news feed, the system still collects personal information about you unless you block it.[8]
- If you decide to opt out, this information will not be shared with your friends. However, you will have to opt out of Beacon's notification system for each company that participates in the system.[9]
- In Internet Explorer, there's no way to block Facebook Beacon without blocking all content from Facebook.[10]
Wednesday, November 28, 2007
Facebook Violates Privacy
http://civ.moveon.org/facebookprivacy/beacon_demo.html?id=11708-4873659-O0Dltb&t=7
http://www.moveon.org/r?r=3178&id=11708-4873659-O0Dltb&t=12
http://www.facebook.com/business/?beacon
http://www.news.com/8301-13577_3-9821651-36.html
Tuesday, November 6, 2007
Including our students in the academic conversation
Judith A. Langer argues “that in order to use instructional scaffolding teachers need to ensure that the students have ownership of the learning event.” In his article about Instructional scaffolding, Konrad Glogowski goes on to say that “once the student is engaged as a researcher/writer/thinker, the teacher can focus on conversing with the student.”
Researcher/writer/thinker. Is this how we view our students? Do we give them the respect and authority to initiate, plan and develop their own learning and thinking? Do we see ourselves as “co-participants” in our students’ research and/or learning process? Or are we waiting for the final product to be finished so we can “grade it”. This mind shift is critical if we are to embrace a learner-centered environment.
Our “job” and the tools we use change as our students grow and learn. We, as educators, can no longer rationalize that those who can’t succeed in our classes probably shouldn’t be here. Learning is both social and active. Too often, in higher education it is isolated and passive. We must adapt, challenge and find new ways to engage our students in the academic conversation, so they are involved in the learning process. User-created content such as blogs, wikis and podcasts allow students to develop not only their own voice but also an audience who reads, responds and reflects upon what they write—an authentic context in which their own reading, writing, and critical thinking are valued.
I recently attended a conference sponsored by the Georgia Southern Center for Excellence in Teaching: SoTL Commons. SoTL stands for Scholarship of Teaching and Learning. More information about the conference later. However, in relation to what I’ve said earlier about engaging our students as “co-participants” in the learning process, I attended a presentation by Brannon Anderson, Furman University and Bonnie Mullinix, Educational Consultant. The presenters asked us to consider multiple perspectives for identifying methods for identifying and capturing transformative learning as students participated in the River Basins Research Initiative. Brannon indicated that they had self-reported data as well as personal observation that the students did change their perspectives regarding science, fieldwork, and themselves as scientists. We read qualitative data—journals in which the students indicated this change. What caused them to change? In part, we all agreed it was because they were considered colleagues—not just undergraduate students. They were included in the process, in the conversation. In addition, since the research is ongoing, there was no real final product. The process was what was important.
Tuesday, September 25, 2007
Help Me Solve a Mystery ARG
This week John Farquhar from Western Washington University, posted an email to the DEOS-L listserv about an alternate reality game (ARG) hosted by a team of faculty, librarians, instructional designers and student volunteers. The game, which is totally Internet-based, is designed to provide practice in critical thinking and help develop information literacy skills. The game is targeted to college students yet will be open and promoted to everyone to attract a broad range of participants. The game opened September 21 and is set to end in mid-December. "Help Me Solve A Mystery" (http://HelpMeSolveAMystery.com) I'm not sure exactly what information literacies are targeted.
William Lewis has a mystery to solve. He found a volume of a 1933 World Book Encyclopedia among his own books. Inside the book was a note with some mysterious and cryptic messages. How did it get there? What does it mean? And, where will all of this lead? Join William's mystery and expect to uncover new mysteries and puzzles throughout the fall.
Participate in the online forum or create your own blog of your experience. Use the online tools to:
1) describe search strategies that successfully locate additional clues
2) critically examine the clues, documents and other sources of information
3) guide other participants to successfully search for and critically examine information. Perhaps you'll
make new friends and learn new things.
I know very little about the entire concept behind alternate reality games, but I am interested in knowing more about what they hope to teach and how it would happen. I have looked at the site. It looks interesting. However, since I do not play these kinds of games on a regular basis, I'm not sure how I would incorporate it into my classroom. I'm not sure what they are asking/expecting the students to do. Does this game operate similar to a scavenger hunt? Should the students post suggestions on how to decode the cryptic page? Should they pose questions for others to answer? I am assuming that additional clues will be found or supplied by the game hosts. Or do the students provide additional clues?
If anyone can tell me more about the project, let me know. John indicated that since the project is just getting started, now is the time to get in on the fun. I would love to see how my Developmental Reading students could use this project.
Saturday, September 22, 2007
Interaction Economy meets Interactive Education?
Think of how this impacts higher education! It boggles the mind. The whole purpose of education must change. It's not about defining a set body of knowledge that every learned individual must know. It is more about how we enable students to efficiently/effectively access information and collaborate in solving problems. The traditional behaviorist model worked for the industrial age, but today's service-driven economy requires more. Students must be allowed and encouraged to create their own meanings--based on their experiences and interactions with others. We also need to make sure that they have a wide variety of experiences--exposure to alternative ways of thinking and approaching problems. I am reminded of Taco Bell's slogan "Think outside the bun" and now Wendy's new promotion which suggests that just because everyone else is doing it doesn't mean that it is right. Just because this was the way you or your parents were taught doesn't mean that it is the "right way" or only way to teach/learn.
Higher education (especially the 4-year institutions) has been the bastion of tradition--changing slowly. The technical schools and 2-year institutions have seen the need to change to meet the needs of their student population. Most adopted technology in teaching and learning years ago, offering online programs (not just online courses). 4-years institutions held out--sticking to chalk or dry erase markers and the lecture model. The professor was hired for his/her content knowledge, right? Then it is up to him/her to pass on that knowledge to students passively waiting to receive it. The problem comes when the students are passive--learning is active/interactive. Students must be involved in the process. Web 2.0's user-created content tools (blogs, wikis, social bookmarking, etc.) allow that interaction--in a public sphere. No longer must students create, synthesize, and produce for just the instructor or classroom. Instead, their ideas can go out into cyberspace for others to read, comment, and digest. There is an authenticity to this kind of publication.
CAVEAT: This also means that we, as instructors, can no longer "control" what and how our students learn. How does this affect assessment--what exactly are we assessing, then?
Monday, September 17, 2007
Best Laid Plans and Good Intentions
I am finding the dilemma true in our Technology FLC. We developed the Blackboard component so those who were unable to meet on a regular basis could still interact with others in the team. To date, only three out of the eleven have even logged in and reviewed some of the resources. We agreed that we would create our own blogs so we could experience that activity from the student's perspective. We are to discuss this process and how to incorporate blogging in our teaching practices at our next meeting. Only one other faculty member has created her blog. When we signed up to participate in this endeavor, we all recognized that we needed to incorporate technology into our teaching practices. We all recognized that Web 2.0 tools are what are being used by cutting-edge teachers to reach their students. Just like I know that I need to exercise--So, how do we commit to spending that extra time? I don't know what the answer is.
Saturday, September 8, 2007
Finding Time for Faculty Development
We talked about needing a paradigm shift on Thursday. We have the opportunity to spearhead that shift in thinking (and doing). Several of us indicated that our students' technology literacy is often limited to gadgetry--mobile phones, IM, MP3 players. They use the web for socializing--FaceBook or MySpace--or shopping. However, there is so much more available to them (and to us, as teachers). Technology changes to quickly--it reminds me of the fashion world. Purple is in; pink is out. We are digital immigrants, those of us not born into today's technological world but at some later point in our lives became fascinated with it, adopted it, and use it. The importance in making this distinction, as Marc Prensky points out, is that like all immigrants, some learn better, quicker, more efficiently than others. We will always keep a foot in the past--our educational system was okay for us.... However, that educational system was not designed for today's digital natives. Technology has caused a "singularity," as Prensky notes, an event that changes things so fundamentally that there is no going back. As educators, we must embrace this change.
The first step in embracing that change was that we all agreed to explore the world of Web 2.0. As per the 2007 Horizon Report, user-created content and social networking are already established on many campuses and, therefore, will have the most immediate impact on teaching and learning. Check out Vicki Davis' classroom project entitled the Horizon Project based on a study of the Report. Here are two videos on the Horizon Report from her site. Our FLC decided to start with blogs--all of us are to create our own blog. We are then going to research how blogs are being used in higher education classrooms.
Friday, August 24, 2007
Faculty Learning Communities--Faculty development option
Rogers’ (1995) model for adoption and diffusion of innovation classifies adopters of innovations in five categories, they are: innovators, early adopters, early majority, late majority and laggards. In the early stages of faculty development at --- College, most faculty were innovators or early adopters with high intrinsic motivation, computer technical skills, and a desire to teach using technology. In light of this, the primary focus with faculty was to provide training on the course tools and suggested applications leading toward success. This typically occurred in a computer laboratory with a small group of interested faculty. A few individualized sessions were also provided for support and follow-through with the training provided in the group session at the request of individual faculty members. However, other than the initial introductory face-to-face workshops offered by the Blackboard Administrator three years ago, no ongoing faculty training program exists to prepare faculty to develop their technological skills, to convert their courses to online, to use Blackboard efficiently or to incorporate technology into their teaching practices.
A holistic approach to supporting users in each of these stages is essential. As the late majority faculty are being “pushed” to integrate technology, the need to provide training and support in addition to technical training has become apparent. While large group, workshop-based training was sufficient for early adopters as an introduction to developing online or web-enhanced courses, it does not provide the detailed assistance necessary for the late majority. A campus-wide approach would allow for dialogue among faculty across all disciplines about best practices in technology integration, whereas "just-in-time," personalized support at the department/division level would enable faculty to adopt technology more seamlessly. I have proposed the development of faculty learning communities as a faculty development option to provide training and support as faculty endeavor to transform their teaching practices. Specifically, I have initiated a technology FLC--and hope to encourage other faculty to develop additional FLCs to address other needs such as retention, meeting the needs of the NET Generation, creating multi-disciplinary courses, etc.
"A faculty learning community (FLC) is a group of trans-disciplinary faculty, graduate students and professional staff group of size 6-15 or more (8 to 12 is the recommended size) engaging in an active, collaborative, yearlong program with a curriculum about enhancing teaching and learning and with frequent seminars and activities that provide learning, development, transdisciplinarity, the scholarship of teaching and learning, and community building" (Cox, 2004).
We had our initial meeting today. As a result of our brainstorm and discussion, the following cognitive goals were suggested:
1) develop expertise in accessing and utilizing online resources and tutorials;
2) broaden application of a variety of teaching strategies in order to better address student retention and persistence--including different learning styles, generational learning differences, student motivation, lack of technology skills as well as supporting under-prepared, disabled, and returning adult learners;
3) increase instructional technology competencies in the use of media, software, hardware, and Web 2.0 tools to enhance learning;
4) increase use of technology to streamline course administration and management duties such as record-keeping, attendance, gradebooks, and resource management.
Attitudinal goals include:
1) develop a culture of excitement and enthusiasm among participants for ongoing learning and self-improvement;
2) foster a collegial atmosphere among faculty;
3) encourage and support a community of practice (learners) willing to share expertise and experience.
Since one of the goals is to encourage the use of technology to streamline course administration and management, participants agreed to work together in a hybrid model. This model would allow collaboration beyond our abilities to meet together face-to-face as well as a means to manage our resources. We all agreed that there are numerous ways to approach our learning endeavor this year. We are to rank the following topics prior to our next session and determine a specific project or course in which to apply what we learn.
Potential topics for discussion
Adult Learning Theory
- Andragogy
- Transformative Learning
- Social Learning
- Constructivism
- Brain-Based learning
- Podcasting
- Wikis
- Blogs
- YouTube
- Bookmarking tools such as de.licio.us
- Slideshare
- Collaboration such as Facebook, Stikipad
- Video/DVDs
- Virtual Fieldtrips
- Webpage evaluations
- WebQuests
- Scavenger hunts
- Research activities
- Reference documentation such as EasyBib
- Note-taking/Outlining
- Online Flashcards
- Mind mapping/Concept maps/flow charts (using Inspiration)
- Web-enhanced/hybrid model
- Synchronous vs. Asynchronous communication
- Best practices for facilitating online discussions
- Content development for the web
- PDF Conversion of files
- Organizing course content
- Developing class units
- Blackboard Basics
- Advanced Blackboard
- Elluminate
- Online Assessments
- Project-Based learning
- Student Response Systems
- E-Portfolios
- Self-direction and Learning Contracts
Building Faculty Learning Communities (Vol 97)
Jossey-Bass series, New Directions for Teaching and Learning