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Monday, November 2, 2009

Students learn from new, more interactive generation of video games

A trend to include gaming in school curricula has students playing a new generation of educational video games that are more social and interactive, allowing students to collaborate and solve problems related to the real world. Video game designers have integrated science, math and language concepts into game mechanics, so they no longer seem to students like schoolwork. The New York Times

1 comment:

  1. I think that is a very interesting idea to use video games to allow students to collaborate and solve problems related to the real world. I try to find interesting ideas in my business / computer application classes to keep students involved but also give them a "feeling" of the real world. I have used simulations, but this sounds like it may be something to research. I like the concept.

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